|
|
||||
|
|
||||
|
|
||||
RECENT PROJECTS
UNDER DEVELOPMENT
|
News | |||
|
|
||||
|
23.11.2006 The Wolfschanze 1944 Game Walkthrough. Walkthrough is a list of all the steps necessary to solve the game. Power Point Presentation file is available for downloading here. MS Power Point may be required for viewing.
Mino Mage.
23.05.2006
Sample of the real German Wartime
Newsreel.
Dear guest, while awaiting
for the Wolfschanze 1944
release. We would like to |
||||
![]() ![]() |
19.10.2005
Update in the
Wolfschanze 1944
section.
Dear guest, the
Wolfschanze 1944 (Wolf's Rampart) page was updated recently.
On
this page you
will find some fresh info about the game idea, game story and mechanics. New
trailer appears in the
download section. Movie shows 30 seconds of motorbike action.
24.02.2005
Wolfschanze 1944 Web
opening.
Today we launched the Web page
dedicated to our latest project, named Wolfschanze
1944 (a.k.a SS Tower). The FPS/TPP game takes place in
World War 2 reality Mino Mage. 16.02.2005 Changes made in Tytus section. Tytus have been running, jumping, making mischief and successfully disorganizing work in our studio for almost a year. And now he is willing to leave it and meet you dear players. Awaiting that moment (since the game is complete) we've made some changes in the section. Mino Mage. 01.11.2004 Calaris web page in Polish! Finaly. from now, you will be able to choice between Polish and English version of the web. Mino Mage.
23.10.2004 Tytus switched to Monkey's Adventures! Outside Poland, game codenamed Tytus will be known as Monkey's Adventures. 08.09.2004 Tytus trailer released! New files you will find in the download section. Trailer shows 90 seconds of pure, joyful and lively Tytus. This time it is polish language version. You can also download new, fresh screens from the game. The game is almost ready and as you can see, Tytus switched into cell shading mode.
|
|||
|
05.07.2004 Tytus first screens! Well, here you have it. Those are screens from the PC version of the game.
19.06.2004 Calaris is hiring! Yes, we need more fresh blood...and a bigger team to handle the projects...and to design more great, fun interesting, original, games! Full information about job opportunities in the JOBS section.
27.05.2004 Calaris Web opening... sure it is only working version |
||||
|
Would you like to know more? Write to us at calaris@calaris.com |
||||
|
Copyright © 2006, Calaris Studios. All rights reserved. |
||||