Game
| Story | Weapons | Characters | IC Engine |

 

 

 IC Engine features:


 Artificial intelligence of the enemies:
 
-
          Careful selection of movement path (movement nodes).
 -
          Equipment selection
 -
          Selection of currently used item
 -
          Cooperation between characters 

 Visual aspects:
 -        Implementation of various materials covering the surfaces.
 -        Implementation of Specular Highlights lighting
 -        Implementation of environmental bitmapping
 -        Implementation of volumetric fog
 -        Implementation of Bump-Mapping
 -        Mirroring and shining surfaces
 -        Full implementation of realistic dynamic, volumetric shadows
 -        Smooth change of daytime
 -        Implementation of dynamic level of detail change
 -        Ultrarealistic organic models
 -        Anti-aliasing
 -        T&L Technology
 -        Vertex Shader and Pixel Shader Technologies
 -        MMX technology and SIMD and SIMD2

 

 Game physics:
 -        Carefully implemented physics of components (Newton physics).
 -        Smooth change of weather conditions
 -        Particles
 -        Realistic physical model of broken glass 

 Game sound:
 -        Full implementation of architectonic sound system.

 Scalarity
 Hyper-threading technology
 Perfect quality of Internet connections in network games(*)