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IC
Engine features:
Artificial intelligence of the enemies:
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Careful selection of
movement path (movement nodes).
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Equipment selection
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Selection of currently used
item
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Cooperation between
characters
Visual aspects:
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Implementation of various
materials covering the surfaces.
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Implementation of Specular
Highlights lighting
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Implementation of
environmental bitmapping
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Implementation of volumetric
fog
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Implementation of
Bump-Mapping
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Mirroring and shining
surfaces
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Full implementation of
realistic dynamic,
volumetric
shadows
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Smooth change of daytime
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Implementation of dynamic
level of detail change
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Ultrarealistic organic
models
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Anti-aliasing
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T&L Technology
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Vertex Shader and Pixel
Shader Technologies
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MMX technology and SIMD and
SIMD2
Game physics:
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Carefully implemented
physics of components (Newton physics).
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Smooth change of weather
conditions
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Particles
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Realistic physical model of
broken glass
Game sound:
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Full implementation of
architectonic sound system.
Scalarity
Hyper-threading technology
Perfect quality of Internet connections in network games(*)
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